learn how rainforests absorb greenhouse gases, produce oxygen and complex ecosystems!

Using STEAM skills to think sustainably, students in RAINFOREST RANGERS will tackle the tough challenges of environmental disasters by experimenting with future technologies to solve critical problems. At Skyrock even the most serious issues can be solved using our 4 Ps: Passion, Projects, Peers and Play.

Rainforest rangers rainforest rangers rain forest rangers rainforest rangers

K2-K3

Concepts & Skills

Our K2-K3 Rangers will use screen-free coding activities to learn coding skills—preparing them for future technology know-how. K2-K3 Rangers will use the rainforest theme while learning basic coding concepts like conditional statements, directions, and code breaking. K2-K3 Rangers will also learn maths through age-appropriate play that is both fun and exciting.

Projects & activities

We will travel into the tropical rainforests to see what makes it such a bountiful environment for plants and animals through age-appropriate learning and play. K2-K3 Rainforest Rangers provide children with an overview of life in a rainforest, including topics such as ecosystems and biodiversity. Rangers will also learn why we should protect and not neglect our rainforests.

STEAM Experiments & Coding | K2-K3

Lesson 1:  
Sequencing &  Loris Shadow Torch

Learn about the animals of the rainforest with “Doris the Loris” and learn how to sequence by storytelling. 

Lesson 2:  
Light & Shadows & Swinging gibbons

Investigate the way light falls through the trees and how it impacts what grows on the forest floor.

Lesson 3:  
Directional language & Pangolin

Code our little Putu pangolin around the jungle floor looking for his friends. 

Lesson 4:  
Filtration & harta hornbill

Experiment with filtration and how important soil is in the rainforest.

Lesson 5:  
Conditional statements & binoculars

Understand ecosystems and conditional statements using a game. Learn to spot animal tracks through roleplaying.

mathamatics & art| K2-K3

Lesson 1:  
addition & orangutan

Get familiar endangered animals and addition at the same time. We will learn about the artist John Dyer and make an orangutan that flips over.

Lesson 2:  
Fractions & Venus fly trap

Learn about halves and quarters using puzzles and cutting activities. Learn about carnivorous plants and the artist Cordelia Molloy. We will then make a snapping Venus fly trap.

Lesson 3:  
code breaking & elizabeth blackwell botanical art

Break the code and stop the loggers. learn about the famous botanical artist, Elizabeth Blackwell, and make your own botanical drawing of the world’s largest flower,

Lesson 4:  
Number bonds & nixiwaka amazonian prints

Taking inspiration from the Amazonian Indian artist, Nixiwaka Yawanawá we will recreate Amazonian patterns and prints using plant based dyes.

Lesson 5:  
measurements & colour chameleon

Recreate the layers of a tropical rainforest and learn about measurements Make a cool colour changing chameleon and learn how and why they really change colour.

GRD 1

Overview

At Skyrock we believe that if one thing is certain, it's that the future of our planet is going to need some out of the box thinkers to solve some extremely complex environmental issues.  

To make sure our forests are healthier, safer and used in a sustainable way, we need the skills of Skylock's RAINFOREST RANGERS to help protect our vibrant forests.

Using STEAM skills to think sustainably, students in RAINFOREST RANGERS will tackle the tough challenges of environmental disasters by experimenting with future technologies to solve problems. At Skyrock even the most serious issues will be solved using our 4 Ps: Passion, Projects, Peers and Play.

G1 | What we will do:

Project:  
Build a rainforest biome

Project:  
build a sustainable energy windmill using simple machines

Project:  
Make a survival sundial that can be used outdoors

Project:  
Code Fibonacci flowers to explore the golden ratio

Project:  
Create an endangered species stop-motion video in a rainforest habitat

G1 | What we will learn

Learn:  
Why sustainability matters and why biodiversity is important

Learn:  
How solar, wind, hydro and nuclear energy generation works

Learn:  
The difference in biodiversity between a forest and a rainforest

Learn:  
The origin of forests and how they affect the carbon cycle on Earth

Learn:  
How biomes sustain themselves in ecological balance and how food chains work

GRD 2-3

Overview

At Skyrock we believe that if one thing is certain, it's that the future of our planet is going to need some out of the box thinkers to solve some extremely complex environmental issues.  

To make sure our forests are healthier, safer and used in a sustainable way, we need the skills of Skylock's RAINFOREST RANGERS to help protect our vibrant forests.

Using STEAM skills to think sustainably, students in RAINFOREST RANGERS will tackle the tough challenges of environmental disasters by experimenting with future technologies to solve problems. At Skyrock even the most serious issues will be solved using our 4 Ps: Passion, Projects, Peers and Play.

G1 | What we will do:

Project:  
Grow plants and experiment with soil moistures to see effects

Project:  
Build windmills – one that outputs kinetic energy and one that outputs electric energy

Project:  
Create a visual representation of the rainforest with animals, plants, trees and insects

Project:  
Code a rainforest game using Fibonacci flowers and the golden ratio

Lesson 5:  
Bring the Mayan calendar to life by engineering mechanisms and gears

G1 | What we will learn

Learn:  
Why sustainability matters and why biodiversity is important

Learn:  
How solar, wind, hydro and nuclear energy generation works

Learn:  
The difference in biodiversity between a forest and a rainforest

Learn:  
The origin of forests and how they affect the carbon cycle on Earth

Learn:  
How biomes sustain themselves in ecological balance and how food chains work

Winter Camps 2021 dates

December
20 - 24

December
27 - 31

January
3 - 7

January
24 - 28

January
31 - Feb 3

February
4 - 10

K2-K3

Introduces Invention Cycle
Explores Electronics
Challenges Design Thinking
Sign-up now!

GrD 1

Introduces Invention Cycle
Explores Electronics
Challenges Design Thinking
Sign-up now!

GrD 2-4

Introduces Invention Cycle
Explores Electronics
Challenges Design Thinking
Sign-up Now!

learn space science and technology, robotics applications, orbital mechanics, and more to survive on mars!

Using STEAM skills to consider interplanetary survival, students will complete a series of projects and challenges that recreate a NASA mars mission. At Skyrock even the most serious issues can be solved using our 4 Ps: Passion, Projects, Peers and Play.

Mars survival Mars Survival Mars survivial

K2 - K3

Concepts & Skills

Our K2-K3 Mars Survival Guide scientists will blast off to Mars to learn about the sun, states of matter in space, astronauts, how to build a Mars rover, and how to live in space!

Projects & activities

We will code a Mars rover, build a solar system fan, build space jet-packs, design a Sun catching sun and create a jiggling astronaut!

K2-K3 | Coding & STEAM

Lesson 1:
Algorithms and Sun Catching Sun

Have fun read the story “Back to Earth with a Bump” and learn what algorithms are by setting out a set of actions to solve Hal’s problem. Learn about the sun and opacity by making a sun catcher.

Lesson 2:  
States of matter and Jiggling Astronaut

Investigate the changing states of water and learn about solids, liquids, and gases. Make a fun jiggling astronaut and learn about levers and space travel.

Lesson 3:  
Sequencing and Jet pack

Recreate the story “Back to Earth with a Bump” by setting out the steps in a logical order. Build your own jet pack and learn about how astronauts live in space.

Lesson 4:  
States of matter and Solar System Fan

Learn how gases contain matter and do an experiment to prove it.

Lesson 5:  
Decomposition and Mars Rover

Understand the meaning of decomposition and break down a picture of a rocket. Learn about mars rovers and build your own mini mars rover that can race across your floor, using the power air.

K2-K3 | Mathamatics & art

Lesson 1:
 Number Recognition & Solar System Mobile

Get familiar with numbers by counting fun things you can find in space! Create a beautiful mobile while learning about rubbing art and the different sizes of the planets.

Lesson 2:  
Addition & Constellation

Review basic addition with space themed worksheets. Learn about Joan Miró and his interpretation of the constellations. Then, create an art piece using techniques of absorbency and colour transfer.

Lesson 3:  
Counting Backwards & Cosmos Kandinsky

Let’s see how well you know your numbers by both counting forwards and backwards. Create a mixed media artwork using paint, coloured paper, and sequins.

Lesson 4:  
 Ordinal Numbers & Moonscape

Learn about ordinal numbers and how they are useful to know for basic coding. Taking Idas Losin’s art as inspiration, we will create a scene with mountains made from manipulating string.

Lesson 5:  
 Shapes & An Astronaut’s Helmet

Learn about simple geometry by spotting shapes you can find in space. Learn about masks and make an awesome astronaut’s helmet

Grade 1

Concepts & Skills

Our Grade 1 Mars Survival Guide scientists will blast off to Mars to learn how to make soil, code simulations, understand space electronics, build trusses, and understand trajectories and orbits in space!

Projects & activities

We will code a Mars rover, build and test space vehicle components, create animated adventures, plan space buildings, and discover energy-saving space methods to survive on Mars.

G1 | What we will do:

Project:
design and code a Mars rover game with Scratch, a visual programming language made by MIT!

Project:  
Design, build, and test various vehicle components to handle the challenging terrains of mars

Project:  
Create an animated LEGO space adventure and learn how to make your space explorers experience gravity with special effects

Project:  
Explore the architectural demands of space colonization by planning buildings that will enable us to survive

Project:  
Discover the energy-saving genius of free-return trajectories

G1 | What we will learn

Learn:  
How to make soil and other growth mediums to grow food

Learn:  
How to code inputs, outputs, variables, commands, and functions to make a simulation generation works

Learn:  
How to connect basic electrical components

Learn:  
How to use trusses and think like an engineer and future architect

Learn:  
How to understand simple trajectories and orbits in space

GRD 2-3

Concepts & skills

Our Grade 2-3 Mars Survival Guide scientists will go even further into the unexplored Martian planet to learn about rockets, how to get from Earth to Mars, complex engineering and robotics, and NASA rover secrets!

Projects & activities

We will explore robotic engineering, make model spacecrafts, design animated adventures, build a Mars lander simulator, and more on our mission to survive Mars.

G1 | What we will do:

Project:  
Examine NASA robotic engineering and use it to build a robot arm using gears and pneumatics

Project:  
Land a model spacecraft on a specific target by understanding physics and using basic crafting materials

Project:  
Use the design process to create long-distance payload machinery

Project:  
Build a Mars lander simulation to train astronauts on how land on Mars.

Lesson 5:  
Make an ‘Among US’ claymation adventure with storyboarding, set building and digital effects

G1 | What we will learn

Learn:  
Why sustainability matters and why biodiversity is important

Learn:  
How solar, wind, hydro and nuclear energy generation works

Learn:  
The difference in biodiversity between a forest and a rainforest

Learn:  
The origin of forests and how they affect the carbon cycle on Earth

Learn:  
How biomes sustain themselves in ecological balance and how food chains work

Winter Camps 2021 dates

December
20 - 24

December
27 - 31

January
3 - 7

January
24 - 28

January
31 - Feb 3

February
4 - 10

K2-K3

Introduces Invention Cycle
Explores Electronics
Challenges Design Thinking
Sign-up now!

GrD 1

Introduces Invention Cycle
Explores Electronics
Challenges Design Thinking
Sign-up now!

GrD 2-4

Introduces Invention Cycle
Explores Electronics
Challenges Design Thinking
Sign-up Now!

learn ocean science and technology, sea creature biology, deep-sea engineering, and submarine mechanics to help save the oceans!

Using STEAM skills to think sustainably, students in Ocean Task Force will tackle the tough challenges facing our ocean environments by experimenting with ocean technologies to solve critical problems facing our precious oceans. At Skyrock even the most serious issues can be solved using our 4 Ps: Passion, Projects, Peers and Play.

Rainforest rangers rainforest rangers rain forest rangers rainforest rangers

K2-K3

Concepts & Skills

Our K2-K3 Task Force will help save the oceans while learning about fish, where sea creatures live, how scientist explore the oceans, why light is important in the ocean, and more!

Projects & activities

We will create a jumping jellyfish, build a submarine, create hydrothermal vents, design sand art, create a guppy cuppy, and much more!

STEAM Experiments & Coding | K2-K3

Project:
Make an art piece using simple printing techniques

Project:  
Make a fun jelly fish that bounces up and down

Project:  
Build a submarine that you can play with in the water.

Project:  
make your own light up Led angler fish

Project:  
Build your own exploding hydrothermal vents

mathamatics & art| K2-K3

Learn:  
Experiment and learn about absorbency and how some materials are more absorbent than others

Learn:  
Learn how scientist explore the depths of the ocean and investigate life underwater

Learn:  
Learn how different materials can reflect light differently and how light is so important at the bottom of the ocean

Learn:  
Learn about loops and write a simple algorithm for your submarine

Learn:  
learn what creatures live in the deepest parts of the seas

GRD 1

Concepts & skills

Grade 1 Ocean Task Force students will help save the ocean by learning sea creature biology, ocean ecosystems, the properties of buoyancy, underwater animation, different types of water propulsion, and more to help our underwater friends!

Projects & activities

We will design and build underwater vehicles, make a model submarine, perform density calculations, use 3D printing, test liquids, and experiment with buoyancy, ballasting, and propulsion.

G1 | What we will do:

Project:
Use specialist technical drawing tools to render OCEAN TASK FORCE vehicles in three dimensions

Project:  
Make a model submarine sink, float, propel and maintain depth consistency

Project:  
Create a model ocean in a jar using liquids of different densities to show depth zones

Project:  
Use the design process to solve ocean engineering challenges of moving weighted objects over a distance

Project:  
Perform density calculations to make a submarine rise and surface

G1 | What we will learn

Learn:  
How to safely use knives, tweezers, and other surgical tools to dissect sea creatures.

Learn:  
How to make an animation with computer code and different sprite images in Scratch.

Learn:  
How to complete technical drawings of vehicles

Learn:  
How light affects the ecosystem of the ocean

Learn:  
How different types of propulsion work and when to use them

GRD 2-3

Concepts and skills

Grade 2-3 Ocean Task Force students will help save the ocean by learning about sea bacterias, the anatomy of sea creatures, sustainable life cycles, character animation, and how to use recycled materials.

Projects & activities

We will make ocean habitat models, dissect ocean organisms, create a mesocosm, engineer sea saving solutions, and create systems that help solve ecological problems.

G1 | What we will do:

Project:
Dissect marine arthropods and investigate their anatomical adaptations

Project:  
Investigate the science of ocean acidification and how to combat acidification by carbonic acid.

Project:  
Make an underwater model habitat for humans to safely live in the ocean depths

Project:
design process a solution for the collection and removal of plastics and microplastics from the ocean

Project:  
Model the complex interactions between animals and their habitat

G1 | What we will learn

Learn:  
How to safely use knives, tweezers, and other surgical tools to dissect sea creatures

Learn:  
How a sustainable life cycle in a closed system works

Learn:  
How to draw and animate characters with code

Learn:  
How plastics harm the ocean environment

Learn:  
How to reuse recycled materials, and grow bacteria

Winter Camps 2021 dates

December
20 - 24

December
27 - 31

January
3 - 7

January
24 - 28

January
31 - Feb 3

February
4 - 10

K2-K3

Introduces Invention Cycle
Explores Electronics
Challenges Design Thinking
Sign-up now!

GrD 1

Introduces Invention Cycle
Explores Electronics
Challenges Design Thinking
Sign-up now!

GrD 2-4

Introduces Invention Cycle
Explores Electronics
Challenges Design Thinking
Sign-up Now!

Fight to save our planet Rainforest
rangers

explore deep space Mars survival guide

Save the world's seas ocean task force